May 15, 2024  
2020-2021 Graduate Catalog 
    
2020-2021 Graduate Catalog [ARCHIVED CATALOG]

EDTS 530 - Level Up! Student Achievement Through Gamification and Game-Based Learning (3)

Video games are characterized by compelling storylines, immediate feedback, and rewards for achievements, all of which make them engaging and motivating to players. Game-based learning and gamification use these and other game-based strategies to transform how students learn. In a gamified learning environment, the coursework is the game and the students are the players! 

In this course, you will take an in-depth look at games, gaming culture, and game design to identify the characteristics of gameplay that make it such a powerful learning tool. Regardless of whether or not you use technology, you can incorporate best practices to gamify your instruction to leverage the benefits of gameplay, and develop strategies to move the classroom from teacher centered to student centered. In addition, you’ll learn methods for transforming lessons into multiplayer games that engage all types of learners, including gifted learners and students with special needs.

By the end of this course, you will be equipped with strategies for creating and selecting educational games that are best suited for your content, your grade level, and your students’ unique interests and needs.